Which Class Is Best For New Players in Diablo IV - Barbarian, Sorcercer, Druid, Necromancer and Rogue
Diablo 4 features five classes: Barbarian, Necromancer, Sorcerer, Rogue, and Druid. Each class has a unique class mechanic along with a skill tree equipped with a variety of spells. All of their playstyles are different, but which one is the best class for you? In this Diablo 4 guide, we’ll explain each of the classes to help you make an educated decision on your next main. Choose the suitable class to help you making more Diablo IV Goldto enjoy the game.
Barbarian
The Barbarian is a force of nature on the battlefield, indomitable and equipped for any situation, thanks to the versatility of the Arsenal system. Equipped for any situation, the Arsenal system allows the Barbarian to equip four weapons simultaneously, utilising any combination of two two-handed weapons and two one-handed weapons (dual-wielding). Outside of the options these give you, it's really fun to be swapping in and out different combinations as you find them (and can function as ad-hoc Inventory space in a pinch).
With a massive HP pool and a vast array of offensive and mobility-based skills at their disposal (such as Leap or Charge), Barbarians can be found in the thick of every fight. By keeping different types of magical weapons on hand, you can take advantage of elemental weaknesses, and as you learn to master the class, you can even assign specific weapons to specific skills, ensuring the most optimal weapon is used every time.
Sorcerer
The Sorcerer employs arcane magic to annihilate their enemies, chief amongst them the schools of Frost, Pyromancy, and Shock. Incredibly powerful, the Sorcerer is also exceedingly fragile and needs to be played cautiously, managing Mana and ensuring enemies don't live long enough to harm them.
Frost magic is ideal for crowd control, slowing the movement speed of enemies, and can even Freeze them in place. Pyromance is all about big, bombastic Fire damage geared towards inflicting maximum carnage. Finally, Shock magic might have the most utility, with Abilities that will reduce cooldowns, increase critical damage and, eventually, allow the Sorceress to Teleport safely out of harm's way.
Druid
The Druid functions as a hybrid class, with high-damage magic abilities and wild beast forms that can tank more damage than some of the other classes. During the beta for Diablo 4, there were complaints that the Druid wasn't as offensively capable as the other classes, but a build focused on area-of-effect attacks and defensive buffs can create a capable damage dealer that won't go down as quickly as some of the squishier classes.
The Druid's main fault is how cooldown-heavy the class can be, with you needing to bide time and take some damage between large attacks. Even with the ability to switch to different animal forms, which let you shred enemies at close range, you might spend a dece
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